Rouge et Noir |

2 Decks. Hard (15%). Mostly Skill. Object To move all the cards to the foundations. Layout
• | 8 foundation piles (across top) - build left 4 piles up in color from Ace to King (2 leftmost start with red Aces, next 2 with black Aces), drop entire 13 card sequences down by alternate color from the tableau on the right 4 piles (next 2 starting with red Kings, 2 rightmost with black Kings).
• | 10 tableau piles (below foundations) - build down by alternate color. Groups of cards in sequence down by alternate color may be moved as a unit. Spaces are filled only by Kings or legal groups of cards headed by a King. At the start of the game 8 cards are dealt to the first pile, 7 cards to the 2nd pile, and so on until 1 card is dealt to the 8th and 9th piles. The 10th pile is left empty. The top card of each pile is face up.
• | stock (top left, face down) - deals 1 card to each tableau pile by clicking.
Notes
• | The first 4 foundations are built up card by card as is normal, but the right 4 foundations are built in the tableau. When an entire 13 card sequence from King to Ace is built, it can be dropped on the right 4 foundations.
• | There is no AutoPlay in this game, so all cards must be moved by dragging or right-clicking on the card.
Tips
• | Keep in mind at all times that you are not only trying to build on the left 4 foundations up in color, but also you must build 4 complete 13-card sequences down by alternate color, much like they are built in Spider. Whether to move a card to the 4 left foundations or to keep it in the tableau for building one of the sequences is a choice you are faced with often. Also, note that when a new row of cards is dealt from the stock, you are likely to have many cards buried.
History Rouge et Noir was invented by Charles Jewell.